Face the Future Foresight Engine Game
FACE THE FUTURE: A game about the Future of Empathy
Face the Future - An Interactive Forecasting Game
On November 13–14, 2016 Facing History invited students and classrooms around the world join a massive open online game and digital community conversation called Face the Future: A Game About the Future of Empathy. Lasting 30 hours, the game took players outside the bounds of daily modes of thinking and asked them to consider the choices they will be making ten years from today.
Conversation on the platform centered around a video scenario, which was designed as a provocation for robust conversation. The four short stories in the video take place in an imaginary future world ten years from now in which a new product and social network has emerged: the FeelThat Network. FeelThat, the video reveals, tracks and shares information about our state of mind and body. It’s like any other social network—but instead of sharing words, photos, or videos, you’re sharing your physical sensations and emotions.
While the video depicts an imaginary future, and the FeelThat Network doesn’t actually exist today, the scenario was based on technologies that are currently in development. Far from an endorsement of this possible future, the game was an experiment in imagining the future, in thinking about what’s possible. The video scenario was the starting point for a conversation with people across the globe about how the world is changing and how we want to respond, prepare for, or try to affect or alter these developments.
- For more information on this research, contact Sara Skvirsky at firstname.lastname@example.org
- For media inquiries, contact Jean Hagan at email@example.com