Breakthroughs to Cures
The Future of Medical Research: Breakthroughs to Cures Game & Report
Institute for the Future is pleased to release its final analysis of the Breakthroughs to Cures participatory forecasting game. Developed with the Myelin Repair Foundation and the Robert Wood Johnson Foundation, the game invited players into a future where a recently discovered neurodegenerative disease threatens to kill hundreds of millions of people worldwide. Designed to stretch the thinking of participants, the Breakthroughs to Cures game engaged hundreds of researchers, patients, and worldwide experts in imaging the future of medical research.
Game Statistics
- Registered Players = 335
- Cards Played = 3,551
- Countries = 10
Named One of the 10 Most Socially Impactful Games of 2010
Throughout the game, players generated a variety of wide-ranging discussions on new ways to approach medical research, ranging from innovating new models to engage citizen scientists to redesigning technological infrastructure to facilitate data mining for research. As a result of the wide variety of creative ideas during game play, Breakthroughs to Cures was named #7 of the 10 most socially impactful games by Games for Change.
Learn More
- Press Coverage
- Fast Company: "Online Game Crowdsources Ideas to Accelerate Medical Research"
- Fast Company: "Can This Game Help Cure Diseases?"
- eWeek: "Online Gaming Event Seeks to Spur Search for Cures to Intractable Diseases"
- BioTechniques: "Gamers to the Rescue"
- F1000: "Can gaming technology help speed up medical research?"
- Game Announcement - 2nd Round
Game Date
2010